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Frequently Asked Questions

What is Brave Frontier Re:Coded?

Brave Frontier Re:Coded is a Fan Made passion project, by the fans, for the fans. With hopes of returning to Grand Gaia once more, with 0 Monetization, Better Balance, and a restructured foundation to last generations.

Q: Will I have the same progress before end of service?

A: We are not Gumi, so we do not have any player information stored on Gumi’s servers from before the game was brought to an end, so this means that everyone is starting from the very beginning.

Q: Will there be collaboration characters?

A: To try and avoid any sort of copyright issues, we will be replacing collab units with either EU units or original characters but with the stats of collab units.


Example: Legato Bluesummers may turn into EU Dark Zelnite

Q: Are you going to implement every unit right away?

A: Due to how much there is in the game that would need to be reprogrammed, we will not be implementing every unit right away. We will basically be starting Brave Frontier over from the beginning, with the 5* era and work our way up to Omni units at a much slower pace.

Q: Availability of all 6 heroes including light and dark elements for selecting a starter

A: Yes. Having the option to pick Magress and Atro along with the original 4 is something we believe should have been an option. Again, while it may not be a part of the early test builds, we will be looking into adding this functionality in later build of Re:Coded.

Q: Option to reroll your initial summon

A: Lot's of you have mentioned that Rexona had this feature and so far there are no complaints or reasoning to not have this feature. While it may not be added in the early public test builds.


We can certainly look into having it for future versions.

Q: Is there an estimation of a release date?

A: There is no estimation for a release date right now. Follow along our website and our other pages in the Socials menu for additional resources regarding info for Brave Frontier Re:Coded.

Q: Will this be playable on mobile devices?

A: For the sake of simplicity with programming and coding, Brave Frontier Re:Coded will be a browser-based game. The game is being built in Potrait mode with the hopes that as long as you have access to a browser source both Mobile/PC you will be able to play Re:Coded.

Q: Bringing a PvP mode for players as an additional source of gems like challenge arena

A: We would love to reintroduce challenge arena at some point as that was a very well received part of the game. However we would like to make sure that both Normal Arena and Raid Battles are functioning properly as intended as well as making sure the gem economy is not  hyper-inflated when we are ready to work on bringing back Challenge Arena.

Additional Omni evo units who do not have one?

We all wish we could've seen OEs of some of our beloved units. This can only be possible if we have more people dedicated to joining the art team. If you are an artist and would like to be a part of the Art team, feel free to leave your Art Portfolio or samples of your work in the Discord server.

Q: How are we addressing micro transactions?

A: To prevent any sort of copyright from Gumi or Alim, Brave Frontier Re:Coded will have absolutely no micro transactions available. Everything will be Free to Play.  we will be working on making the game’s currency system and rewards a lot more fair than before!

Challenge modes/ new game+ content for endgame players

We do want to implement a New Game+ feature to add on to the ease of access with farming gems in the long run. Currently we don't have any thoughts on any Challenge/Hard mode version of the game. Yet we are open the idea.

Q: Display list of droppable items per quest & pop up menu on items where they can be acquired

A: This is a great idea. Rather then having to look on the Wiki for where materials are located, We will look into having an in game pop-up that tells you where you need to go too find such material. Whether you have acquired it previously or not.

Q: Adding 2d live animation to existing unit art

A: Going back to the Art Team. This would also fall in line of Re:Coded Exclusive Content, and we have no thoughts on making this a main priority. If our Art Team gets large enough and we have the given resources. We can look into it for future use. But as of right now. No 2D Live animations to existing unit art.

Q: Removing level reset and BB level reset when evolving units

A: We are aware that the remove of BB level reset was a well recieved addition in Brave Frontier 2. But given the availabilty of resource to improve BB level whether through Fodder Units or Burst Frogs, it would possibly make it to easy in the earlier and long term of the game. As well as the ammount of resources we will be giving the players should make it easy enough to build on units.

Q: Speeding up Lucius dialogue

A: Hilarious Suggestion. We all agree. This will absolutely be a feature.

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Q: How will you be dealing with the copyright issue considering this game has no affiliation with gumi or alim?

Short answer: We can't, reaching out to them would be too difficult and as a volunteer team, we may not even be recognized by the company.

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Long answer: Brave Frontier, in its entirety, is the property of Gumi/Alim. We own no part of it. We are using assets that were uploaded to reddit for the sole purpose of making an entirely fan made recreation of the game from scratch. We are not profiting from the project whatsoever. If Gumi/Alim think we are breaching copyright, they have full legal rights to send us a C&D and we will stop all work immediately, no ifs, ands, or buts.

Q: Should we have the expectation that alim or gumi could take down the project at any time?

A: Unfortunately yes. While we have high hopes that there will be no issues going forward. We still do not want too pretend that the possibility is non-existent.

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We have gone through and attempted to make contact to a few resources in regarding to the current situation of Brave Frontier's IP holders and we still have yet to receive a response.

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In the meantime, we hope that with enough growth we will be able to shine through and catch there attention and either receive their blessing regarding the project, or look into some sort of deal or negotiation to keep the project alive.

Q: Can BF:TLS be revived?
(Brave Frontier: The Last Summoner)

A: Not sure if the assets for Brave Frontier: The Last Summoner were saved before that game was shut down. Therefore, I think it'd be unlikely for a full revival, at least with this team focusing on the main Brave Frontier game for the foreseeable future.

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That said, I don't think some sort of reference to BFTLS is totally off the table. I could see there being potential units and quests partially ported over as a nod to that game. Do keep in mind that this is a possibility and not a promise, though.

Q: Singleplayer?/Offline?/
Exe Release?/Mod Support?

A: I have personally thought about having people self-host their own servers with their own content and accounts, but all that is at the moment is an idea to be discussed with the broader team and to be implemented far, far into the future if we do agree on it. There are other things to consider when having more than one server like versioning of the client and the server (with respect to data compatibility), authentication, and how your own content could be added.

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If we did implement the self-hosting feature, I could see the initial server options being the "live" server where there are social features like friends and raids, and the ability to self-host your own server as a pseudo-offline mode. I'd expect account data to stay on the server it was created on and not transfer.

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Again, these are just potential ideas and not promises of whether we're doing this at all or when this would be done if we did decide to do them.

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